Q7
Q7
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League of Legends · v16.13.1

Runes

1/1

Default runes

OP.GG standard build; does not change with matchup pages.

Matchup runes

Standard build

Boots
Start
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Core
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Late
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Matchup plan

七寸

Diana vs Kassadin · Mid lane matchup

01

Core game plan

Kassadin is weak early, but after level 6, he becomes highly mobile. Diana needs to gain an advantage during his weak phase, otherwise he becomes difficult to deal with later.
02

Strength by game time

Lv 1–3LaningLevel 6Mid gameTeamfights

6:4.

6:4.

6:4.

5:5.

5:5.

Use Q to poke at levels 1-3, keep distance, don't let him get close.During laning, after landing Q, wait for the mark then E, back off after the combo, don't overextend.After level 6, look for QRWE combo; if you have enough damage, you can kill.Roam and support mid-game to create pressure, don't let him farm safely.In teamfights, dive the backline, watch for his R engage, save skills to interrupt or dodge.
03

How a strong Kassadin player plays

    04

    Detailed breakdown

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